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Czech Lion

Joined: 17 Jan 2008 Posts: 139 Location: Black/X-PERTS
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Posted: Sun May 18, 2008 10:43 pm Post subject: |
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Few more hostile caps killed during the evening plus lots of support but nothing spectacular as rk+friends sit at pos......and we do the boring kill their towers, repp ours stuff....... _________________ Best beer. Most beautiful girls. Czech republic. |
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ATLAS - Bobby Atlas
Joined: 31 Jan 2008 Posts: 72 Location: ATLAS
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Posted: Sun May 18, 2008 11:40 pm Post subject: |
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| It is also worth noting 2 Hostile towers were killed in r-6 before DT, prior to the aforementioned epic battle, friendly cap losses idle at 9. |
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Hraku

Joined: 29 Apr 2008 Posts: 3 Location: ATLAS
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ATLAS - Bobby Atlas
Joined: 31 Jan 2008 Posts: 72 Location: ATLAS
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Posted: Mon May 19, 2008 2:35 am Post subject: |
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| r-6 back in friendly control as some 60+ capitals begin the tedious process of logging back in to consolidate and jump out to safety. |
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IRC Farham
Joined: 04 Oct 2007 Posts: 148 Location: Workin on it
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Posted: Mon May 19, 2008 6:46 am Post subject: |
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| Quote: | we descended on him with our whole 230 man fleet including 70 capitals and he went down as his support fleet tryed to jump in on gates encased in large bubbles - we were miles off the gate (300km out).
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Out of 70 caps, 9 caps got on the kill mail and only 7 did damage. We had 100 caps trying to get into that system, one almost right on top of the titan but we couldn't get cynos to even light. We had 4 alone in IRC trying to get a light, 10 minutes after the titan died they finally went up.
The risk taken was that lag would get you killed, Deadtear took that risk and this time it got him. His titan went down in use, in what I consider the right way, fighting on the field. We had plenty of caps and support to save that titan should we been able to get to it but as is now well known in EVE, thats just not the way it works sometimes.
Smashkill got their prize, we retook the system and continue on with our work. Another ED was just saved and we expect another large scale gathering for Smashkill POSs when they come out.
And so it continues. _________________ Meh... |
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Peanut Swsh
Joined: 05 Sep 2007 Posts: 16
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Posted: Mon May 19, 2008 7:11 am Post subject: |
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| IRC Farham wrote: |
Out of 70 caps, 9 caps got on the kill mail and only 7 did damage. We had 100 caps trying to get into that system, one almost right on top of the titan but we couldn't get cynos to even light. We had 4 alone in IRC trying to get a light, 10 minutes after the titan died they finally went up.
The risk taken was that lag would get you killed, Deadtear took that risk and this time it got him. His titan went down in use, in what I consider the right way, fighting on the field. We had plenty of caps and support to save that titan should we been able to get to it but as is now well known in EVE, thats just not the way it works sometimes.
Smashkill got their prize, we retook the system and continue on with our work. Another ED was just saved and we expect another large scale gathering for Smashkill POSs when they come out.
And so it continues. |
you know after the debacle 2 days ago when you guys cyno'ed 40 guys into system with local at only 250, then spent 30 minutes trying to regroup, undesync, etc, and proceeded to lose 15ish caps to SMASHKILL forces, you thought that trying to jump 100 caps + 100 support into the system with already 300+ in it, would work out better?
What happened to learning from past mistakes? Your we would have won if it wasn't for the lag excuse is getting pretty old now.
Before when we had more numbers then you, you lost or just plain didn't fight cause we were blobbing you. Then when we had even numbers, i.e. 2 days ago you lost due to lag. Now you are outblobbing us, and you lost due to lag. What happened to all your veiled threats about goons coming to get us? Replaced by post after post of excuses.
The only time you seem to score victories is like in BQO when we leeroy in with less numbers in your (your allies) primetime, and even then we make a good account of ourselves. Yesterday, we ganked a Titan right under your nose, with from what you report to be about 3:2 cap odds in your favour, and support odds probably even further in your advantage, + 3 titans on hand.
Would you have engaged if the numbers were the other way around? No. And that says something. A year ago, from my assessment of IRC, the answer to the above question would have been a yes. I used to really enjoy flying against you guys because you would just got in balls deep and we would as well. Whats happened to you guys, you seem to be going backwards. Yeah I know the opinion of one person means nothing. _________________ ROADKILL
Interstellar eXodus
Peanut Swsh |
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xBlood
Joined: 29 Sep 2007 Posts: 1177 Location: The Wretched
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Posted: Mon May 19, 2008 10:37 am Post subject: |
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Ah...the smack appears.
Lag bomb pendulum swings both ways. Both sides will get pissed when it goes the other way. Sides lose a lot when lag hits them, they're bound to be pissed.
Peanut..what the hell do you expect them to do if they CAN'T cyno 100 caps + 100 support in ... not fight? What the fuck kinda answer is that. Seriously. They HAVE to, otherwise they get smacked for not fightin It's not fookin hard.
And once again...you boast about beating them while outnumbered...while their 200 guys couldn't do a fuckin thing. That's not something to be proud of. Sure, it means you got lucky with the lag bomb, but smacking them for outnumbering you...(oh wait, yeah, they didn't cause 200 of their guys couldn't do a fkin thing).
No I'm not affiliated to IRC, ED, XIX, GOONS / whatever, hell, I actually severely dislike goons/ED...I'm just sick of the smack which is so characterised by your post Peanut. Yeah I know this post is a rant, and I'll probably get warned for it...but seriously...
Smashkill, from reports here have only scored major (really major) victories when IRC have been hugely affected by lag/desynch/bugs. Note- R-6 fight where half their caps couldn't do a thing, note- titan, where 200 of their guys couldn't do a thing either. Now I don't care about when IRC/XIX score major victories, because quite frankly they don't gloat about it as much, at least on here/COAD as much, and so no, I don't care about the server status when they win. |
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Matti

Joined: 14 Sep 2007 Posts: 468 Location: Sheffield, UK
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Posted: Mon May 19, 2008 10:48 am Post subject: |
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| IRC Farham wrote: |
The risk taken was that lag would get you killed, Deadtear took that risk and this time it got him. His titan went down in use, in what I consider the right way, fighting on the field.
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This.
Farham right on the money here. Caps Supercaps on the line, stuff happens.
Lag is a valid reason to get popped, it just shouldn't be used as reason to trash talk those who get the KM because of the above quote, we all know the risks, but we play the way we do anyhow.
Gutted I missed it, saddened by smack on CAOD, glad it's a touch more sensible here. _________________
| solarwinds wrote: | | so even a fail can turn into a win somehow. |
| High Sierra wrote: | | I AM A FUCKING PANDA |
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Rans

Joined: 05 Mar 2008 Posts: 2865 Location: Stimulus/RK [retarded...I mean retired]
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Posted: Mon May 19, 2008 10:57 am Post subject: |
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| Quote: | | Smashkill, from reports here have only scored major (really major) victories when IRC have been hugely affected by lag/desynch/bugs. Note- R-6 fight where half their caps couldn't do a thing | Lags hurts both parties. Everyone knew half the people where desynced from the moment smashkill started forming up there, we were sitting on a gate and we still were heavily desynced, just by sitting there, when we got dd`ed before dt I was 400km away from him and still died. I saw people getting hit by 2dds, getting killed twice, being reimbursed twice...and get out with the ship alive, half of the mods gone, but the ship still in one piece. I agree that I was a very risky and rather bad idea to try to get all 3 titans to DD with the fleet on the other part of the gate, this time it didn`t work, bad luck, it was a nice fight in the end.
Hearing that the enemy was trying to jump in 100caps and god knows how many support ships makes me really happy, at one point they`ll get in, and we`ll get a nice fight(as nice as it can get in R-6), everyone wants to fight so it`s all good. i just hope that the titans will be less willing to spoil the fun now that deadtear went down.
And ontopic before I get banned:
How many towers does each side have? And when are they coming out of reinf(if they`re reinforced that is)? _________________ (7:22:37 AM) LinuxThirty left the room (Kicked by Rans (Rans)). |
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xBlood
Joined: 29 Sep 2007 Posts: 1177 Location: The Wretched
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Posted: Mon May 19, 2008 11:01 am Post subject: |
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I fully agree (post above). My original post was just a rant about the smacky post above (hence the me sounding all angry ).
As I said before...hats off to smash, rk, atlas etc. for pulling it off, but leave the smack for elsewhere. |
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ATLAS - Bobby Atlas
Joined: 31 Jan 2008 Posts: 72 Location: ATLAS
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Posted: Mon May 19, 2008 12:50 pm Post subject: |
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| Quote: | | Smashkill, from reports here have only scored major (really major) victories when IRC have been hugely affected by lag/desynch/bugs. Note- R-6 fight where half their caps couldn't do a thing |
It actually has more to do with them refusing to engage when a situation goes bad i.e: when BQO/3-J went bad they just stopped returning to the field and let SDG take the losses on the chin including 2 mother ships then an xix mom.
Bleh Bleh Bleh lag this lag that - lag is eve, eve is lag - you expect it, you deal with it and at the end of the day whatever happens - happens and on the aforementioned day what happened was a titan went kerboom.
Good fight to all involved who came out.
Last edited by ATLAS - Bobby Atlas on Mon May 19, 2008 2:17 pm; edited 1 time in total |
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xBlood
Joined: 29 Sep 2007 Posts: 1177 Location: The Wretched
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Posted: Mon May 19, 2008 1:03 pm Post subject: |
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Fair enough I havn't been keeping much of an update on this war...apart from all the huge fights/significant losses.
Just peanut's post really got me riled up  |
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IRC Farham
Joined: 04 Oct 2007 Posts: 148 Location: Workin on it
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Posted: Mon May 19, 2008 5:20 pm Post subject: |
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| Quote: | | It actually has more to do with them refusing to engage when a situation goes bad i.e: when BQO/3-J went bad they just stopped returning to the field and let SDG take the losses on the chin including 2 mother ships then an xix mom. |
Lets keep it real, this isn't CAOD.
Solar's two AEONs were lost very early in the campaign during our weakest playbase time coverage well before BQ0. Even then, had we known they were in trouble whatever we had on at the time would have been committed.
Timing in that entire campaign was very difficult for us because it had be done during the Solar/XIX strong times and our worst times. I point to the 8 hours of attacking POSs the Friday night that saw the baby titan components killed which ran most of us staying up all night and into the next day
We were in BQ0 losing 4 dreads for the mega fight. After BQ0 the call from the organizers was pretty much to regroup and wait for "upcoming events" that were starting to emerge.
Had the call been to go back directly for a round two in the BQ0 area with POSs and such, it would have been done, we had the equipment ready.
Part of your digs tend to come from you not knowing anything about what is going on in the back round which is fine by me since it means your spies aren't all that deep. _________________ Meh... |
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ED Brungar
Joined: 18 Apr 2008 Posts: 3 Location: BPINC, Ethereal Dawn
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Posted: Mon May 19, 2008 5:45 pm Post subject: |
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| ATLAS - Bobby Atlas wrote: |
It actually has more to do with them refusing to engage when a situation goes bad i.e: when BQO/3-J went bad they just stopped returning to the field and let SDG take the losses on the chin including 2 mother ships then an xix mom.
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I'd like to clarify this from an ED perspective.
We were there at those opportunities where we had warning of an op going on that we could support. Some ops happened without us being (made) aware of them until after the fact, and as a result we could not support them.
This had nothing to do with the direction the engagements were going. By the time we heard there was an angagement and a MoM was in trouble, it was already down. |
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ATLAS - Bobby Atlas
Joined: 31 Jan 2008 Posts: 72 Location: ATLAS
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Posted: Mon May 19, 2008 6:25 pm Post subject: |
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| IRC Farham wrote: | | Part of your digs tend to come from you not knowing anything about what is going on in the back round which is fine by me since it means your spies aren't all that deep. |
"Lets keep it real, this isn't CAOD."
Get off it farham, there was absolutely no smack there. The fact of the matter was simply being stated - IRC' participation baring two occasions in a 10 day period was horrible.
Finally the situation is echoed by the fact you never really fully deployed, when the situation presented itself you "came over" to fight otherwise you stayed home. One would expect in a campaign of such magnitude a full deployment would have been in order - moving people and assets "into" the area as SDG did (i.e: case in point, you never moved over for a campaign, you only came over for some fights).
Hope if have clarified what I meant and that it was not smack.
Edit: posting before morning coffee is bad, mmkay?
Last edited by ATLAS - Bobby Atlas on Mon May 19, 2008 6:32 pm; edited 2 times in total |
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